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Azorian Kings Download For Pc [serial Number]

Updated: Mar 24, 2020





















































About This Game This is a smart, honest and deep hardcore game. A true intellectual challenge. I just got tired of cartoon casual card battlers, pay-to-win games, random focused game mechanics, timers, energy bars, speed-ups and other free-to-play crap. Together with my friend, various CG artists and game enthusiasts from all over the world we’ve made a game free of this annoying stuff. Play how you want and as much as you want.It’s originalRips of MTG and Hearthstone made by studios with huge marketing budgets have filled the market. Piece of cake: popular franchise + successful mechanics + $ = $$$. We’ve made an original title. We realize that it's a huge risk. I’m sure the question: “Damn, what’s just happened?” - will be a pretty popular thought. Skillful in another game? Forget your experience. It's not a rip. Mechanics are original but very logical. Don’t hurry. Read, examine, experiment. Enjoy discovering the layers of the game. We have almost forgotten this feeling.It’s honest. No pay-to-winThere are no paid advantages in PvP. Don’t wait for compromises or casual stuff. PvP is extremely intense. One mistake may cost you the victory. You can win or lose in a minute. Everything depends on your strategy. It’s a true fight of intellects. After the first 20 battles you will respect that guy on the top with 3000+ wins. I don’t know how he’s made it. Especially with the cards he had.The AI is uniqueThere is a lot of PvE content in the game. Feeling so powerful after victory in Elven Fist mission? Try challenges, limited time events, side quests and daily quests. You always have a possibility to grow. The AI is brilliant. He does not know your cards, so no cheating. He used to be so good that we had to make him dumber because he ruined the server. Still don’t wait for favors from him. He’s not as creative as you but he knows how all the cards work. Wanna a core fight? Only 20% can finish the story.It’s finely balancedNo strongest race, strongest card or warlord. The balance is perfect. There are no imba decks. You can suddenly lose from a weak bot. Though I hate random there is a luck factor in the game. Why? Because it’s a great balancing tool. It gives a chance to win like in real life. But fortune favors the prepared. Choose from the 300+ card pool, 18 warlords (with 3 skills each) and get ready for any surprise.It’s really variableRace tactics are different. Warlords are different. Some of the cards are pretty complicated. Use them as a scalpel not as a hammer. Gonna play as an assassin? Don’t pick up the dwarves, they are heavy, slow and prefer fortification. Your choice is the elves. Like meaty heavy rush? Don’t pick up the undead. They are controllers, have powerful spells. But ghosts and skeletons do not have a lot of health and it’s logical. Your choice is the orcs. Or mix them with other cards. A deadly stab in the opponent’s back by an elven assassin is a good start for the orcish rush. Now it’s role playing through strategy. You are your army. To me, role playing is not about spreading experience points or choosing who to sleep with virtually. It is your own unique battle style. The game gives you enough content for that. You can play as a mage or a warrior, an assassin or a tank, a necromancer or a paladin and more. To improve social interaction we’re already working on a huge update with clans, a global map with POI and a non-linear campaign. We need your support, guys, to make the game live on Steam. So what is Clash of Cards about? It’s about how intelligence wins. How intelligence gives us a chance to win the hardest battles.Who asked for a hardcore and honest old-school collectible card game?Here it is. Sincerely,Daizor b4d347fde0 Title: Azorian KingsGenre: Indie, StrategyDeveloper:Azorian, kron0s_alexey, Pavel_BalakinPublisher:Elina Faritovna BalakinaRelease Date: 21 Jun, 2018 Azorian Kings Download For Pc [serial Number] Clash of Cards - is a card game where you can go through both single missions and play in the multiplayer. With the latter there will be difficulties, since there are not many players. I would like to note that the game is very good graphics, a variety of types of cards, which gives different opportunities during the gameplay. The soundtrack is quite nice and fits like never before. Also there is a small story and screensaver between the fights. The game has achievements, which can not but rejoice. The game is in early access and it is noticeable, for minor bugs and hang. Everything in this game is good, except for one moment, this price is already here 599 wooden, after the developer wants to raise it another 2 times, that is, up to 1200 rubles. This is a very high price, I advise you to wait for a discount, and then it is worth buying if you generally like this genre. One of the worst games I've ever tried to play.Takes two minutes to launch, Steam Overlay won't work, crashes two clicks into tutorial, cannot get past this.Ten out of ten would refund again.. Full scaled CCG for 5 bucks?! Definitely thumbs up :). I want this game to be good, but it just isn't. It's very difficult to tell what cards do based on their description, the balance is really weird (where one "tribe" of cards will have absurd hard counters like "kill all dwarves every turn" when you start with dwarves). It is difficult, and there are no mtx, so it has that going for it. But the interface\/balance\/design really hold the game back.. Nice graphics, nice gameplay, nice music - Nice Game. 10/10. This is a well balanced card game similar to the likes of MTG. It's being actively developed and the minor issues experienced to date have been addressed quickly. There are still some buggy things that happen but nothing that detracts from the game. The biggest drawback is the lack of an in-game tutorial that might show you around the interface and explain the options you have with the decks when kicking things off. How the cards actually work, the sequence of actions, the role of the treasure, the use of warlords, etc. are initially confusing but it's easy enough to figure out with some trial and error. Even with the learning curve, the game is enticing and keeps you coming back to try new things. You can find most of your answers in the discussion group/forum and I would recommend hitting those as needed. Spend the time to figure things out and you will be rewarded - pay attention to the interface and the drop-downs in particular - do some exploring. I've clocked up about 100 hours and feel like I am just scratching the surface of the possibilities with the way the cards can work together. I'm certainly looking forward to the next campaign! My starter hint would be to save your elorites for your warlord - don't accidently use them to create cards or waste them ...seriously - 100+ hours - how bad can it be! :) ...gl and enjoy!. Did the developers have any outside playtesting? There are just way too many wtf moments where things happen with no explanation that might make sense to someone who's already heavily invested in the mechanics of the game, but if you're just picking it up you're left scratching your head as to what just happened and why.Buying it on sale for $5 just leaves me feeling kind of dumb. If I'd paid full price I'd be furious.Nice graphics though!. Through the kindness of the developer, I was given this game for free. I did not ask for it but it was offered to me so I took it and I'm glad I did. I'm not the best to review this because I don't have a ton of experience with card games; I'm more of a turn-based strategy fan. That being said this game has a ton of potential. Each card has separate stats covering attack rating, armor rating, speed, etc... The are three types of attacks: melee, magicl or ranged. There are different types of cards such as unit cards, spell and object cards. Some cards give you faith points which you need to cast spells (I think?). There are multiple factions each with a campaign. There are daily challenges and much more.As mentioned previously I don't have a ton of experience with card games but this seems to be like the "Holy Grail" of card games. There so many different factors to contemplate when playing that I think you would have to invest a lot of time into the game to master it. I'm enjoying my time playing it.. Vote up for the undead race. It works exactly how the undead must be. Necromancers + skeletons = unstoppable Death machine. It took some time to make the deck playable but the result is great. Although Bone Champion perk paired with upgraded Hemovorous works unproperly ;). Both gameplay and storyline are original. Gameplay is not a genius, but not a failure. I like the idea of the powerful three-eyed immortal summoner taking powers from his creatures. Looking forward seeing the rest of the story. Lilith and her questions: You need to know the Legend of Azoria to answer her questions correctly. If you wish of course :) You can get some info here: https://steamcommunity.com/app/640850/discussions/8/1698293255136366129/But the most important thing about this character is that she makes hints about how the story goes in the future. You will see her several times, not only in Ellond. Even if you were wrong with an answer and defeat her in battle. She is an immortal and one of the lesser Gods of Azoria similar to Damballa, Swamp Mother, and the others.. Game features - Warlords: The most important thing about the warlords - they come in certain dealing always! So, you can count on them :)Each warlord has three skills, but you need elorites to unlock them. But even with all skills unlocked a warlord still has vulnerabilities. The warlords have a race preference: a paladin will not guide the undead army, - but some of them can be combined. For instance dark elf Shikaree with succubus Ardath.A warlord cannot be sold, sacrificed or summoned. You can only hire or chase them. You will need to pay him everytime you hire him.. Kugrock-Bash-Ghar REBALANCED!: I have improved third Kugrock skill to make it more playable in compare with the third skills of the other warlords.I have found the idea to make a build with common and uncommon cards interesting :)Note that in this build you need to protect your Kugrock at any cost! He will be the highest priority target for your opponent.PS: Ordling was nerfed. Now he gets +5 points to damage instead of 15 per every orc on the field.. Campaign is replayable now!: It was one of the UI features that the players used to ask for:)Click on your avatar on the main screen. You will see the "Amnesia" button.Click on it and you will start the campaign from the very beginning. You will also be able to replay all the side quests! You will need 1 elorite to perform the Amnesia ritual.I have added side quests for the first location recently so I encourage veterans to use Amnesia too.Check the first location again and try the new PvE experience. That's how all the locations will work soon :). Introducing the Clans: Mercenaries' League: This is Spartacus - a warlord of Mercenaries' League. Besides the daily clan bonus and bonuses from POIs on the global map, this Clan will give you bonuses in melee and possibility to take contracts.Mercenaries' League - is a neutral clan. You will need "Warrior", "Neutral" and "Balanced" character points to get the new ranks in this clan.The Clans will be a part of a huge update we are working on.. Changes in summoning!: Hey, everyone!There are several important changes in summoning.default summoning now brings a card of ANY race to you;fine summoning brings you a card of the race you have chosen to start the game.Best regards,Dazior

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